A serie of algorithmically generated Spaceships. I have been building a custom procedural software for more than two years, that creates infinite and unique structures, randomizing shapes, colors, materials, and patterns.
This experiment has been inspired by several sci-fi illustrators that I admire (Chris Foss, Juan Gimenez, Pascal Blanché, ...). It was mostly a challenge about geometry, symmetry, and to design an algorithm that generates consistent, interesting, and intricate structures.
A twitter bot has been posting a new procedural spaceship every day for several months.